• The Popular Turns Personal: Crafting the Remix

    Craft consumption, as articulated by Colin Campbell, refers to an activity in which the consumer of a good is also the producer of the good or when consumption is a prerequisite for further production. Usually, the consumer brings "skill, knowledge, judgement and passion [to the transaction] while being motivated by a desire for self-expression."1

    Category: The Gnovis Blog

  • Can't get enough of that Web 2.0 Kool-Aid….Or was it Tang?

    As a follow-up to Nicole Guerra’s post from this past weekend
    on Web 2.0, I thought I’d direct your attention to a blog I posted today on the
    Pew Internet and American Life Project’s website. In wake of last week’s launch
    of OpenSocial by Google, I felt compelled to comment on the growing pressure to
    be “social” online and have a virtual identity.

    Category: The Gnovis Blog

  • Web 2.0! Are We All Drunk off the New Media Kool-Aid?

    As the articles rush in through RSS feeds and products are marketed to us by Google Adsense and Amazon, anyone remotely touched by technology has seemingly jumped quite enthusiastically onto the web 2.0 bandwagon.

    Category: The Gnovis Blog

  • An Interview with Ted Castronova

    I'm very pleased to post this first episode of the gnovis podcast. This episode features an interview with Ted Castronova, author of "Synthetic Worlds", who visited CCT recently and set aside an hour

    Category: Podcast

  • "Don’t call it an escape; it’s a refuge . . ."

    That’s what Ted Castronova urged us CCT students to believe during his October 23rd talk. He challenged us to wonder what the world would be like if we all spent some time in Norrath. What Castronova is referring to is the online fantasy worlds in Massively Multiplayer Online Role Playing Games (MMORPG). He is challenging people’s dismissal of MMORPG as “simply” games.

    Hmmm…remember that moment in The Matrix when…..

    Category: The Gnovis Blog